Матеріали конференцій

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    Method of gamification in the system of continuing education
    (Видавництво Львівської політехніки, 2017-06-08) Zakharchuk, Maryana; Lviv Polytechnic National University
    The article dwells on teaching foreign languages in the system of continuing education, as well as the method of gamification has been described as an alternative approach to learning in education of adults in the context of contemporary social development. The author has singled out the theoretical principles of learning necessary for foreign language learning and revealed their main ideas. The work of Linguistic and Educational Centre has been analyzed which was created to provide educational, methodological and consultative assistance to citizens, including scientists, teachers and students to study foreign languages.
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    Gamification as the tool of supporting digitalization processes and protection of cultural heritage in libraries
    (Видавництво Львівської політехніки, 2017) Piechota, Grażyna
    Gamification is currently dominant in entertainment, marketing and branding, as well as supports the marketing activities of diverse types of libraries. It is becoming a popular tool of crowdsourcing and supporting digitization process as well as protection of cultural heritage in libraries. Gamification tools have been used to create the digital resources of national heritage, or more precisely, to engage users in the processes of improving texts and verification of the correctness of OCR results.